Is there any way to create a generic type T that works both of primitive types and custom structs ?
Namely func f[T constraints.Ordered]() will work for any primitive type that supports <,> and ==. Now, I want a type that accepts both primitive types, and custom structs that implement a Less() method for comparisons.
Do I need to write two methods, one for the primitive type, one for customs structs ? Is there any trick that allows me to write the code only once ?
I do not know, looking for ideas. Clearly doing type checking is bad complexity wise, as it adds a little more complexity and a little more extra work.