Distributed Game Server


(Lin Chan Wei) #1


I made a game server project with Golang.I use gRPC ,Protobuf to handle packet. And use go-client to control Kubernetes which autoscales dedicated game server.The client side is made with Unity.So server and client can run on any platform.

Feedbacks, reviews and contributions are welcome.


(system) #2

This topic was automatically closed 90 days after the last reply. New replies are no longer allowed.