Creating an inventory

Hello,

I am currently reimplementing things I wrote in Perl to get some more exposure to Go.

One of the programs creates a little inventory at runtime which looks like this:

foo.rpm = 23
bar.rpm = 42

In Perl I used a Hash to implement it and in Go the logical counterpart (for me) seems to be map[string]int.

However, I was wondering is there is a more elegant way to do this. I want to be able to add items to this inventory (e.g. blarb.rpm = 123) as the program runs and I also want to do lookups (find number for foo.rpm).

What do you think is the most fitting data/function structure to implement such a thing?
Thanks!

Cheers, Lordy

Consider a struct to define the item and an slide . Say

type Item struct {
Name string
RPM int
}
type Items Item

The map is a really good fit in go too

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